From Brows to Trust - Evaluating Embodied Conversational Agents

von: Zsófia Ruttkay, Catherine Pelachaud

Springer-Verlag, 2006

ISBN: 9781402027307 , 372 Seiten

Format: PDF, OL

Kopierschutz: Wasserzeichen

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Mehr zum Inhalt

From Brows to Trust - Evaluating Embodied Conversational Agents


 

Contents

6

Contributing Authors

8

Preface

16

I EVALUATION METHODOLOGY

21

Chapter 1 THE BLIND MEN AND THE ELEPHANT REVISITED

23

1. Introduction

24

2. The Taxonomy

26

2.1 Believability

32

2.2 Sociability

34

2.3 Task and Application Domains

36

2.4 Agency and Computational Issues

37

3. Applying the Taxonomy

38

4. On Production Values

40

5. Further Classi.cation

41

6. Conclusions

42

Notes

43

References

43

Chapter 2 EMBODIED CONVERSATIONAL AGENTS ON A COMMON GROUND

47

1. Introduction

48

1.1 Motivations and Problems

49

2. ECAs from a Design Perspective

50

2.1 The Embodiment

52

2.2 The Mental Aspects

56

2.3 Implementation Aspects

59

2.4 Range of Applicability

60

3. On Evaluation Methodology

60

3.1 Why to Evaluate?

61

3.2 How to De.ne the Evaluation Variables?

66

3.3 Testing by what Users?

68

3.4 How to Collect and Evaluate Data?

71

4. Dimensions of Evaluation

73

4.1 Usability

74

4.2 Evaluation of User Perception of ECAs

76

5. Conclusions

81

Notes

82

References

83

Chapter 3 EMPIRICAL EVALUATION METHODOLOGY FOR EMBODIED CONVERSATIONAL AGENTS

87

1. Introduction

88

2. Types of Evaluation Research

88

2.1 Star Life Cycle

89

2.2 Formative and Summative Evaluation

91

3. Research Model, Research Question and Construct

92

3.1 Research Model

92

3.2 Research Questions

94

3.3 Psychological Construct

95

4. Research Strategy

96

4.1 Survey

97

4.2 Experiment

98

4.3 Case Study

99

5. Data Collection Methods

100

5.1 Qualitative Methods

101

5.2 Quantitative Methods

102

5.3 More Data Collection Methods

106

6. Samples, Reliability and Validity

106

6.1 Samples

106

6.2 Reliability

108

6.3 Validity

110

7. Data Analysis

112

8. Concluding: Guidelines for Evaluating ECAs

114

Acknowledgments

116

Notes

116

References

116

Chapter 4 EVALUATING USERS’ REACTIONS TO HUMAN-LIKE INTERFACES

121

1. Evaluation of Dialogue Systems

122

1.1 Evaluation of User’s Satisfaction

122

1.2 Evaluation Criteria for Multimodal Dialogue Systems

123

2. Prosodic Cues and Non-verbal Behaviour as new Evaluation Measures

124

2.1 Prosodic and Visual Cues of Emotions

125

2.2 Prosodic and Visual Cues of Emotions and Evaluation

125

3. The Investigation

126

3.1 Material

126

3.2 Analysis of Prosodic Cues

130

3.3 Analysis of Non-verbal Communicative Behaviour

135

4. Conclusions and Further Investigation

140

Acknowledgments

141

Notes

141

References

141

II THE USER IN FOCUS

145

Chapter 5 USER-CENTRED DESIGN AND EVALUATION OF AFFECTIVE INTERFACES

147

1. Introduction

148

2. Underlying Philosophy and Method

149

2.1 Our Philosophy

151

2.2 Our Method

152

3. Studies of Three Affective Interfaces

157

4. Agneta & Frida

158

4.1 Non-correlation of Measurements

159

4.2 Narrative Experience

161

4.3 Implications for Design Method

162

5. The Influencing Machine

163

5.1 Study Method

164

5.2 The First In.uencing Machine Study

166

5.3 The Second Influencing Machine Study

167

5.4 Implications for Design Method

169

6. SenToy and FantasyA

170

6.1 Wizard of Oz

171

6.2 Second Study of SenToy Used in FantasyA

173

6.3 Implications for Design Method

174

7. Discussion

175

Acknowledgments

177

Notes

177

References

177

Chapter 6 ‘USER AS ASSESSOR’ APPROACH TO EMBODIED CONVERSATIONAL AGENTS

181

1. Introduction

182

2. Attention as an Example of the ‘User as Assessor’ Approach

186

2.1 How Do Humans Attend?

186

2.2 Conceptualizing Apparent Attention

188

3. Creating Apparently Attentive ECAs

190

3.1 Apparent Selectivity in ECAs

190

3.2 Apparent Breadth in ECAs

195

4. Conclusion

199

Notes

201

References

201

III EVALUATION OF ECAS

209

Chapter 7 MORE ABOUT BROWS

211

1. Introduction

212

2. About Brows

213

3. Materials

216

3.1 Speech

216

3.2 Animations

218

4. Experiment 1: Subjective Preference

219

4.1 Method

219

4.2 Results (Dutch)

220

4.3 Results (Italian)

220

4.4 Discussion

221

5. Experiment 2: Perceived Prominence

221

5.1 Method

221

5.2 Results (Dutch)

222

5.3 Results (Italian)

224

5.4 Discussion

224

6. Experiment 3: Functional Analysis

225

6.1 Method

225

6.2 Results (Dutch)

226

6.3 Results (Italian)

227

6.4 Discussion

227

7. General Discussion

228

7.1 Eyebrows in Dutch and Italian

228

7.2 About Analysis-by-Synthesis

230

7.3 Analysis-by-observation

231

Acknowledgments

233

Notes

233

References

234

Chapter 8 EVALUATION OF MULTIMODAL BEHAVIOUR OF EMBODIED AGENTS

237

1. Introduction

238

2. Experimental Setting

240

2.1 Participants

240

2.2 Apparatus

241

2.3 Scenarios

241

2.4 Independent Variables

242

2.5 Generation of Multimodal Behaviour

245

2.6 Dependent Variables

246

2.7 Data Analysis

247

3. Results

247

3.1 Subjective Variables

247

3.2 Recall Performance

250

4. Discussion

251

4.1 Effects of Multimodal Strategies

252

4.2 Effects of ECAs’ Appearance

253

4.3 Additional Results

254

5. Conclusions and Future Directions

254

Acknowledgments

256

Notes

256

References

256

Chapter 9 ECA AS USER INTERFACE PARADIGM

259

1. Introduction

260

1.1 Our Research Objectives

262

2. Research Framework

264

2.1 Features of the User

265

2.2 Features of the ECA

267

2.3 Features of the Task

270

2.4 Interaction of Variables

273

2.5 Approaches to Assessing ECAs

274

3. An Experimental Study

274

3.1 Goal and Hypotheses

275

3.2 Participants, Materials, and Procedure

276

3.3 Results

279

3.4 Additional Observations from the Experiment

282

4. Conclusions

283

Notes

284

References

284

IV EVALUATION OF APPLICATIONS

289

Chapter 10 TALKING TO DIGITAL FISH

291

1. Introduction

292

1.1 Evaluating Animated Characters in Educational Software

293

1.2 Goals of the Study

294

2. Methods

294

2.1 Participants, Task, and Procedure

294

2.2 Simulation Environment

296

2.3 Text to Speech Manipulation

297

2.4 Research Design and Analyses

298

2.5 Data Coding and Dependent Measures

299

3. Results

302

3.1 Engagement in Interface and Ease of Use

302

3.2 Distribution of Question Types

304

3.3 Impact of TTS Voice Type on Child Queries

304

4. Discussion

305

4.1 Acoustic Characteristics of Animated Character Design

305

4.2 Conversational Interfaces as Educational Interfaces

308

4.3 Conclusion

309

Acknowledgments

310

Notes

310

References

310

Chapter 11 EXPERIMENTAL EVALUATION OF THE USE OF ECAS IN ECOMMERCE APPLICATIONS

313

1. Introduction

314

2. Experimental Approach

315

3. The Phoebe Experiment

317

3.1 Experimental Procedure

319

3.2 The Usability Questionnaire

321

3.3 Results

321

3.4 Summary

324

4. The Voice Personae Experiment

324

4.1 Voice Personae

327

4.2 Experimental Procedure

328

4.3 Results

329

4.4 Summary

332

5. The Trust Experiment

332

5.1 Experimental Procedure

335

5.2 Results

335

5.3 Summary

338

6. Conclusion

339

References

340

Chapter 12 WHAT WE CAN LEARN FROM AVATAR-DRIVEN INTERNET COMMUNITIES

343

1. Introduction

344

2. The sysis NetLife

346

2.1 The NetLife Platform

346

2.2 The Flirtboat Application

347

2.3 The derSpittelberg Application

350

3. User Data Analysis

351

3.1 Goals for Data Collection

352

3.2 Methodology

353

3.3 Generalized Avatar Pro.le

355

3.4 Lifestyle Analysis

360

4. Data Evaluation

361

4.1 Evaluation Results

362

5. Conclusion

370

Acknowledgments

371

Notes

371

References

372

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