Social Media on the Road - The Future of Car Based Computing

von: Oskar Juhlin

Springer-Verlag, 2010

ISBN: 9781849963329 , 204 Seiten

Format: PDF

Kopierschutz: Wasserzeichen

Windows PC,Mac OSX geeignet für alle DRM-fähigen eReader Apple iPad, Android Tablet PC's

Preis: 96,29 EUR

  • Multimedia Interaction and Intelligent User Interfaces - Principles, Methods and Applications
    Et voilà i robot - Etica ed estetica nell'era delle macchine
    Distributed Video Sensor Networks
    Designing User Friendly Augmented Work Environments
    Multimodal Usability
    Formal Methods: State of the Art and New Directions
  • Codes and turbo codes
    Grids, Clouds and Virtualization
    Online Worlds: Convergence of the Real and the Virtual
    Self-Service in the Internet Age - Expectations and Experiences
    User-Centered Interaction Design Patterns for Interactive Digital Television Applications
    Pervasive Computing - Innovations in Intelligent Multimedia and Applications
 

Mehr zum Inhalt

Social Media on the Road - The Future of Car Based Computing


 

Preface

5

Acknowledgments

7

Contents

9

Part I An Empirical Program of Road Use

13

1 Social Life in Traffic

14

1.1 Road Use and Traffic Encounters

16

1.2 The Interactive Road

24

References

28

2 Juxtaposing Traffic Research and Social Computing

30

2.1 A Design Theory on Traffic and City Life

30

2.2 Traffic Design for Vitality and Sense

32

2.3 Intelligent Transportation Systems and Telematics

36

2.4 The Foundation of ITS in Traditional Traffic Planning

38

2.5 Social Interaction in Computer Science

40

2.6 Towards a New Research Agenda

42

References

43

3 Investigating and Designing for Social Interaction

45

3.1 Analyzing Social Interaction

46

3.2 Designing for Social Interaction

48

3.3 Evaluating New Applications

50

3.4 Selecting Case Studies

51

References

53

Part II Vitality and Social Interaction on the Roads

55

4 Traffic as Situated Interaction

56

4.1 Mutual Understanding Through Plans or Situated Actions

56

4.2 Analysis

58

4.2.1 Rules as Resources to Interpret Behavior

59

4.2.2 Coordination as a Local Situated Activity

62

4.2.3 Constructing the ''Background'' through Social Interaction

63

4.3 Social Interaction for Safety and Access

66

4.4 Designing for Movement Coordination

66

References

68

5 Interactional Adaptation for Achieving Safe Mobile Phone Handling in Traffic

69

5.1 Background

70

5.2 Method and Data Collection

73

5.3 Analysis

74

5.3.1 Making the Traffic Situation Visible in the Phone Conversation

75

5.3.2 Adapting Phone Handling to Collaboration in Traffic

79

5.4 Discussion

82

5.4.1 Safety as an Achievement in Mobile Work

82

5.4.2 Technologies to Support Interactional Adaptation

84

5.5 Achieving Safe Driving in Mobile Phone Use

85

References

86

6 Driving and Articulating the Road Context with the PlaceMemo Application

88

6.1 Articulating Collaboration in Infrastructure Management

89

6.1.1 Infrastructure Management in Vast Areas

89

6.1.2 Road Inspection

90

6.2 Road Inspection as an Ongoing Practice

91

6.2.1 Identification as Ongoing Interpretative Work

92

6.2.1.1 Postponing Reporting and Repair

93

6.2.2 Insufficient Reminders

93

6.2.3 Resources for Delegation

94

6.2.4 Barriers to Collaboration

94

6.2.5 Fitting Driving to Organizational Tasks

95

6.3 The PlaceMemo Application

96

6.3.1 Implementation

97

6.4 Location-Based Information Systems

98

6.5 The Users' Initial Experiences

100

6.6 Conclusion

102

References

103

7 Road Talk: A Public Roadside Location-Dependent Audio Message System

105

7.1 The Use of Speed Trap Message Systems

106

7.2 Message Systems in Research

108

7.3 The Road Talk Concept

110

7.3.1 Design that Accommodates Driving

111

7.3.2 Design Requirements for Road Talk

111

7.4 Implementation

112

7.4.1 Initial Prototype Performance Evaluations

113

7.5 Discussion

113

References

114

Part III Sense and Social Interaction

116

8 The Automobile Flâneur—Joint Music Listening in Traffic Encounters

117

8.1 Music and Social Interaction

119

8.2 The Sound Pryer Concept

120

8.2.1 The Sound Pryer Prototype

120

8.3 The Field Trial

121

8.4 Video Analysis

121

8.5 Analysis of Interviews

124

8.6 Driving as Flâneuring

127

References

129

9 Motorcycling and Social Interaction—Design for the Enjoyment of Traffic Encounters

130

9.1 Social Interaction Among Motorcyclists

131

9.1.1 Arrangements to Increase Social Interaction

134

9.1.2 Planning a Joint Ride

135

9.2 The Hocman Prototype

137

9.3 Hocman in Use

139

9.4 Conclusion

140

References

141

10 Legibility and Public Road Signs

142

10.1 Communities and Communication Technology

143

10.2 Studies of Road Signs

144

10.3 Analysis

146

10.3.1 Communities and the Public Road Signs

146

10.3.2 Posting Signs as Practical Achievements

149

10.3.3 Adapting to Road Authorities

153

10.4 Discussion

156

References

157

11 The Road as a Stage in Journey Games

159

References

161

12 A Game for the Backseat Experience

163

12.1 Selecting Roadside Objects

165

12.2 Children's Appreciation

166

12.3 The Enjoyment of the Game

167

References

168

13 Locative Interactive Storytelling Along Vast Road Networks

169

13.1 Design Concept and Implementation

171

13.2 How Did It Work?

172

13.2.1 The Geographical Origin of Sounds

172

13.2.2 Imaginary Visual Experiences

173

13.2.3 Sequential Experiences

174

13.3 Discussion

176

References

177

14 Multiplayer Gaming in Traffic Encounters

178

14.1 The Road Rager

179

14.2 Balancing Focus of Attention through Design

180

14.3 User Feedback

183

14.4 Discussion

189

References

190

15 Post Script: A New Balancing Act for Research on Traffic and Mobile Technology

192

References

197

Index

199