The Essential Guide to 3D in Flash

The Essential Guide to 3D in Flash

von: Richard Olsson, Rob Bateman

Apress, 2010

ISBN: 9781430225423 , 280 Seiten

Format: PDF, OL

Kopierschutz: Wasserzeichen

Windows PC,Mac OSX geeignet für alle DRM-fähigen eReader Apple iPad, Android Tablet PC's Online-Lesen für: Windows PC,Mac OSX,Linux

Preis: 39,99 EUR

  • AutoCAD 2012 - Von der 2D-Linie zum 3D-Modell
    Organisiert (DIGITAL lifeguide) - Termine, Kontakte, Aufgaben immer & überall im Griff
    iTunes (DIGITAL lifeguide) - Die besten Tipps und Tricks für entspannten Musikgenuss
    Von PDM zu PLM - Prozessoptimierung durch Integration
    Konstruieren mit CAD - Das Komplettpaket für 3D Modellieren im Maschinenbau

     

     

     

     

 

Mehr zum Inhalt

The Essential Guide to 3D in Flash


 

If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D.
  • Describes 3D concepts in theory and their implementation using Away3D
  • Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout the book
  • Each chapter contains a number of tutorials that focus on one specific feature or group of features


Richard Olsson is a Swedish freelance Flash developer, Away3D team member/developer, and author of official documentation for the ongoing Away3D documentation project.